L_EffectManager Class Reference

#include <L_EffectManager.h>

Inheritance diagram for L_EffectManager:

L_EffectEmitter List of all members.

Detailed Description

Effect manager is used for easier controlling or managing multiple effects at the same time.

Public Member Functions

void add (L_ParticleEffect *effect_t)
int get_effect_num (void)
int get_particle_num (void)
void draw (int x_offset=0, int y_offset=0)
void run (int time_elapesed_t, bool trigger_all=true)

Public Attributes

std::list< L_ParticleEffect * > effect_list

logo LinearParticle Documentation © 2006-2007 by Wong Chin Foo.
Generated on 8 Jun 2007 by doxygen 1.4.6-NO