L_EffectManager Class Reference

#include <L_EffectManager.h>

Inheritance diagram for L_EffectManager:

L_EffectEmitter List of all members.

Detailed Description

Effect manager is used for easier controlling or managing multiple effects at the same time.


Public Member Functions

void add (L_ParticleEffect *effect_t)
int get_effect_num (void)
int get_particle_num (void)
void draw (int x_offset=0, int y_offset=0)
void run (int time_elapesed_t, bool trigger_all=true)

Public Attributes

std::list< L_ParticleEffect * > effect_list


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